Snes 9x: Lançada nova versão do emulador

snes9xlogo.png

Depois de um ano e alguns meses sai a nova versão um dos melhores emuladores Super Nintendo.

Snes9x é um emulador multiplataforma para o vídeo-game Super Nintendo. Basicamente permite jogar a maioria dos jogos de SNES (ou Super Famicom) no Computador.

O projeto original do Snes9x foi fundado por Gary Henderson e Jerremy Koot como uma colaboração de suas tentativas anteriores de emular o SNES (snes96 e snes97).

Estão incluso Versão 32/64 bits e MacOS-X

BAIXAR

Whats New in 1.53:

* Rebuilt IRQ handling. (zones)

* Improved overall timings, now Snes9x can handle events in a opcode a little. (zones)

* Improved screen interlacc and sprite interlace supports. (OV2, zones)

* Fixed Hi-Res pixel plotter. (BearOso, zones, OV2)

* Fixed C4 for Mega Man X2’s “weapon get” screen. (Jonas Quinn)

* Fixed Super Buster Bros. graphics after reset. (Jonas Quinn)

* Improved SA-1 support. (zones)

* Added SA-1 CC2 support. (Jonas Quinn, byuu)

* Fixed SA-1 NMI override mode. (zones)

* Fixed Dual Orb 2 sound glitch. (byuu)

* New APU timing hack, fixes various games that exhibit problems with Blargg’s SNES_SPC library. (OV2)

* Fixed the problem that echo buffer breaks IPL ROM. (zones, OV2)

* Fixed movie snapshot unfreeze inconsistency. (gocha)

* Faster config file saving. (OV2)

* Fixed BlockInvalidVRAMAccess config file option. (windows port, unix port and gtk legacy config) (Jonas Quinn)

* Remove POSIX dup and access calls, and rename qword to fix compilation with Cell SDK. (BearOso)

* Fixed PS3 version save state crash by using heap allocation for soundsnapshot. (danieldematteis)

* Fixed crash relating to double-closed descriptor. (BearOso)

* Removed CPUShutdown speedhack, DisableHDMA and DisableIRQ options. (zones)

* Removed remaining outdated asm code. (zones)

* JMA 64 bit support. (kode54, Nach, friedrich.goepel)

* GTK+, Win32, Mac: Added optional Hi-Res blending. (BearOso, OV2, zones)

* GTK+, Win32: Support for bsnes-style XML shaders. (BearOso, OV2)

* Win32: Full unicode support. (OV2)

* Win32: Restored OpenGL mode. (OV2)

* Win32: x64 version. (OV2)

* Win32: HLSL shader support. (mudlord)

* Win32: Win7 jumplist synchronizes with recent roms list. (OV2)

* Win32: Updated menu structure. (OV2)

* Win32: Drag&Drop support for ROMs. (gocha, OV2)

* Win32: Reworked movie-recording with size selection. (gocha, OV2)

* Win32: Restored SPC save option. (OV2)

* Win32: Fixed vsync in DirectDraw. (OV2)

* Win32: Improved window position saving. (OV2)

* Win32: Restored compile with DEBUGGER. (gocha)

* Win32: Fixed various edge-case errors and/or possible leaks. (Brian Friesen)

* Win32: Config file option to always center image. (OV2)

* Win32: Fixed “Turbo Down mode” hotkey assignment. (gocha)

* Win32: Added and fixed Autofire for D-pad. (gocha)

* Win32: Fixed aggressive soundsync wait. (OV2)

* Win32: Added window size presets. (OV2)

* Mac : Added pause and frame advance functions. (zones)

* Mac : Now you can choose any folder for saving files. (zones)

* Mac : Updated Music Box (mostly internally). (zones)

* Mac : Fixed gliches in open/save dialogs on 10.6. (zones)

* Mac : Fixed display configuration in windowed mode. (zones)

* Unix : Fixed segfault and hang-up with -DNOSOUND. (zones)

* GTK+ : Added ability to set specific folders for SRAM, patches, snapshots, etc. (BearOso)

* GTK+ : Fixed many permissions issues with config folders. (BearOso)

* GTK+ : Updated compatibility with latest GTK+ and GtkBuilder. Added experimental support for GTK+ 3.x. (BearOso)

* GTK+ : Updated software output to use cairo and added the ability to use bilinear-filtering with it. (BearOso)

* GTK+ : Fixed issues where cheats wouldn’t stay enabled. (BearOso)

* GTK+ : Fixed focus issue when there is no window manager. (BearOso)

* GTK+ : Fixed X Visual incompatibilities and expose problems in the Xv and OpenGL outputs. (BearOso)

* GTK+ : Fixed vsync with new X Server and NVIDIA drivers. (BearOso)

* GTK+ : Added “Reduce input lag” option to OpenGL output. (BearOso)

* GTK+ : Added a visual indication of the expected video refresh rate for the currently selected sound input rate. (BearOso)

Here is an incomplete list of games that have been fixed/improved in 1.53:

* Battle Blaze (glitched title screen)

* Earthworm Jim 2 (freeze on start)

* F1 Grand Prix (flickering in-game HUD)

* Lion King (freeze on start, works after reset)

* Ms Pacman (black screen on rom load)

* Mutant Chronicles – Doom Troopers (freeze on start)

* NBA Hang Time (freeze on start)

* Primal Rage (freeze on start)

* Robocop 3 (black screen on game start)

* SD Gundam G-Next (garbled scenario map pictures)

* Secret of Mana (mode7 flicker)

* Sink or Swim (display corruption on scrolling)

* Super Buster Bros 1.0 (garbled graphics after reset)

* The King of Dragons (no sound effects)

* The Mask (black screen on rom load)

Meu blog:[iurl]https://revistadegame.blogspot.com[/iurl]

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