God Of War 2 Gameplay [pc] On Pcsx2

#Gameplays Publicado por RafaHL, em

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God of War 2 "almost HD" Gameplay Test on PCSX2

Default at 1280x720 internal widescreen mode and used 2048x2048 D3D internal resolution

But i was forced to halve it to 640x360 and 1024x1024 internal D3D resolution since my PC is not fast enough to record it at very high resolution.

Still Graphical and audio glicthes here and there (like post-processing effects and shadows were not visible), but speed is almost always at 100% when not recording.

System Specs used:

AMD Athlon64 X2 5200+ @3Ghz

2GB DDR2 667Mhz Ram

nVidia GeForce 9600GT 512MB GDDR3 @ 680/1700/1900 (191.07 Drivers)

CMI112 Dolby Digital 5.1ch USB Soundcard Headset

Fraps for recording

Emulators and Plugins:

PCSX2 Beta r1888 VC9:

Speedhacks enabled and movie patch enabled to disable the movie sequence

GSDX 1076m D3D9:

Graphics Plugin used to remove the slightly annoying fog bug as well as the "ghost effect" but in turn, it seems to disable the glow/post processing effects.

SPU2-X 1.3.0:

Sound plugin, set it at default settings.

Lilypad svn r2001:

Used Logitech Rumblepad 2 Gamepad for controls, vibration function active.

Internal PCSX2 ISO Image reader:

Converted the original GoW2 DVD game to a massive ISO file to the hard drive for faster access of data.

(So don't ask where i downloaded it or anything similar)

Screenshots of the game in hires found here:

http://forums.ngemu.com/1749948-post738.html

RafaHL
RafaHL
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