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DX11 Tessellation, reparem o relevo

Outros, enviado por djDrn, , 732 visualizações, 0 comentários
Full captured video from Unigine "Heaven" benchmark in demo mode. The official announce: [url]hide:aHR0cDovL3VuaWdpbmUuY29tL3ByZXNzLXJlbGVhc2VzLzA5MTAyMi1oZWF2ZW5fYmVuY2htYXJrLw==[/url] Key features: * Native support of OpenGL, DirectX 9, DirectX 10 and DirectX 11 * Comprehensive use of tessellation technology * Advanced SSAO (screen-space ambient occlusion) * Volumetric cumulonimbus clouds generated by a physically accurate algorithm * Dynamic simulation of changing environment with high physical fidelity * Interactive experience with fly/walk-through modes * ATI Eyefinity support
djDrn
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