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Warhammer 40,000: Dawn of War Cheat List
To use cheats, hold CTRL + SHIFT and then press the ~ during game play to show the console, then type these cheats in as shown below. These cheats also work online if the game creator enables them in the game options. These cheats require Dawn of War version 1.10 or higher. cheat_revealall - reveal all FOW cheat_killself - kill yourself cheat_power( n ) - give yourself "n" units of power cheat_requisition( n ) - give yourself "n" units of requisition Submitted by Subspark

Warhammer 40,000: Dawn of War Cheat: Dev Commands
Here's a list of the various console commands: to make them work, you must add "-dev" to the Dawn of War executable line. taskbar_hide: completely removes taskbar taskbar_show: display the taskbar after a taskbar_hide() statgraph statgraph_channel("fps"): the statgraph commands must be used together. Shows FPS quit: returns to Windows cls: clears the console render_togglerainbow(): hideous colours render_togglexray(): see-through white textures render_togglewireframe(): colored wireframe detail_toggle(): turns on/off shaders decal_toggle(): turns on/off banners and badges fog_toggle(): turns on/off brown dust terrlod_dist( min, max ): changes the distance where models lose detail terrlod_toggle(): models do/don't drop detail staticdecal_dump(): dump static decal stats to file dynamicdecal_dump(): dump dynamic decal stats to file shadow_toggle: turns shadows on/off ingame_stats_mouseover_toggle: turns mouseover stat barson/off ingame_stats_toggle: tunrs stat bars on/off ingame_select_ui_toggle: removes selection boxes simvis_cameranearclip( "meters" ): objects closer than this aren't drawn simvis_camerafarclip( "meters" ): hide objects further than this (default: 200 - higher the number, more troublesome will get for your computer) getsimrate(): gives you current game speed setsimrate(): modifies game speed simvis_fx_refresh: screen update while console is up simvis_list: reads Data\art\ebps files, lists handler (channel) usage simvis_toggle( "ChannelName" ): turns on/off subsystem visibility. Available channels for simvis_toggle(): EnviroHandler -- ambient lighting TerrainHandler -- terrain (ground) visibility SkyHandlerStencil -- the skybox NISletAnimHandler -- animation for ingame movies TerrainOverlayHandler -- all ground decoration (not buildings) TerrainDecoratorHandler -- rubble? marker_handler -- markers on bridges and in cover. scargroups_handler -- marks relative poisition of units AnimatorHandler -- visibility of units GhostHandler -- infiltration units ShadowHandler -- shadows OceanHandler -- water FXHandler -- special effects (tracers,lasers,smoke,etc) LightManagerHandler -- dynamic lights SoundHandler -- dynamic sound (not ambient sounds or music) BoundVolumeHandler -- shows the boundary box of each model
Xapolinn
Xapolinn
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