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Jogar com Joystick


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# Jogar com Joystick
Já usei o xinput mas não rolou
alguem ai conseguiu jogar com joy???

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"Intel® Core???2 Duo E4600 - 2GB ram - ATI 5770"
# Re: Jogar com Joystick
http://www.megaupload.com/?d=EE73SSR8 baixa esse emulador ai do xbox e descompacta para a pasta Binaries-Win32Live

obs nesse jogo a alavanca direita fica invertida tipo coloca p cima vai p lado, nesse caso so copiar o arquivo q esta na pasta "Arquivo editado" q fica normal isso acontece em alguns jogos.

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Modelo: Intel® Core2 Quad CPU Q8200 @ 2.33GHz Núcleos: 4 Velocidade: 2.33 GHz Memória Ram Capacidade: 3.5 GB Placa de vídeo Modelo: NVIDIA GeForce 9400 GT Chipset: GeForce 9400 GT Memória: 1 GB Versão do driver de hardware: 6.14.0012.8026 DirectX Versão instalada: 9.0c Versão suportada pelo sistema: 9.0 Aceleração 3D: Sim Sistema Operacional Nome: Microsoft Windows XP Professional / Windows 7 Ultimate Arquitetura: 32-bit / 64-bit
# Re: Jogar com Joystick
Obrigado The Killer, eu estava com o mesmo problema do andre, e fiz o que vç disse e deu certo,no meu caso foi necessario habilitar os controles do jogo para o joystick tb.
# Re: Jogar com Joystick
Joguei com o joytokey, sem problemas.

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# Re: Jogar com Joystick
Vlw mano, deu certinho aqui

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"Intel® Core???2 Duo E4600 - 2GB ram - ATI 5770"
# Eixo Z
Olá gostaria deuma ajuda sobre configurar os botões o meu joystick de Xbox 360 para PC não funcionou neste jogo, baixei este emulador e funcionou, porém os botões estavam trocados, entrei no arquivo xbox360cemu e configurei todos os botóes menos os RT e LT que no jogo representam block e grudar na parede alguém sabe o que devo digitqr no arquivo para que funcione certo?
Index=0 #controller index in game controllers list; 0 is first; -1 to ignore this pad
Left Analog X=1 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog Y=-2 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog X=4 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog Y=-5 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog X+ Button=0 #button id; 0 to disable
Left Analog X- Button=0 #button id; 0 to disable
Left Analog Y+ Button=0 #button id; 0 to disable
Left Analog Y- Button=0 #button id; 0 to disable
Right Analog X+ Button=0 #button id; 0 to disable
Right Analog X- Button=0 #button id; 0 to disable
Right Analog Y+ Button=0 #button id; 0 to disable
Right Analog Y- Button=0 #button id; 0 to disable
D-pad POV=1 #POV index; 0 to disable
D-pad Up=0 #button id; 0 to disable
D-pad Down=0 #button id; 0 to disable
D-pad Left=0 #button id; 0 to disable
D-pad Right=0 #button id; 0 to disable
A=1 #button id; 0 to disable
B=2 #button id; 0 to disable
X=3 #button id; 0 to disable
Y=4 #button id; 0 to disable
Left Shoulder=5 #button id; 0 to disable
Right Shoulder=6 #button id; 0 to disable
Back=7 #button id; 0 to disable
Start=8 #button id; 0 to disable
Left Thumb=9 #button id; 0 to disable
Right Thumb=10 #button id; 0 to disable
Left Trigger=? #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
Right Trigger=? #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
# Re: Jogar com Joystick
Valeu mano!
ajudou muito!
demorei para localizar o local certo onde descompactei o arquivo, mais fora isso funcionou perfeitamente.
# O meu esta certo, sudistitua o seu
[Options]
UseAutoPad=0 #use 0 to 1; automatically make other PAD to PAD1 after detecting movement
UseInitBeep=1 #use 0 to 1; default 1; beep on init

#Logitech Cordless Rumblepad 2 / Generic Rumble Controller
[PAD1]
Index=0 #controller index in game controllers list; 0 is first; -1 to ignore this pad
Left Analog X=1 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog Y=-2 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog X=3 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog Y=-6 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog X+ Button=0 #button id; 0 to disable
Left Analog X- Button=0 #button id; 0 to disable
Left Analog Y+ Button=0 #button id; 0 to disable
Left Analog Y- Button=0 #button id; 0 to disable
Right Analog X+ Button=0 #button id; 0 to disable
Right Analog X- Button=0 #button id; 0 to disable
Right Analog Y+ Button=0 #button id; 0 to disable
Right Analog Y- Button=0 #button id; 0 to disable
D-pad POV=1 #POV index; 0 to disable
D-pad Up=0 #button id; 0 to disable
D-pad Down=0 #button id; 0 to disable
D-pad Left=0 #button id; 0 to disable
D-pad Right=0 #button id; 0 to disable
A=3 #button id; 0 to disable
B=2 #button id; 0 to disable
X=4 #button id; 0 to disable
Y=1 #button id; 0 to disable
Left Shoulder=7 #button id; 0 to disable
Right Shoulder=8 #button id; 0 to disable
Back=9 #button id; 0 to disable
Start=10 #button id; 0 to disable
Left Thumb=11 #button id; 0 to disable
Right Thumb=12 #button id; 0 to disable
Left Trigger=5 #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
Right Trigger=6 #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
UseForceFeedback=1 #use 0 to 1; default 0
ForceLargeGain=10000 #use 0 to 10000; default 10000; effect intensity
ForceLargePeriod=120000 #use 0 to 200000; default 120000; effect frequency; wheel only
ForceLargeFadeTime=10 #use 0 to 100; default 10
ForceLargeFadeIn=0 #use 0 to 1; default 1
ForceLargeFadeOut=0 #use 0 to 1; default 1
ForceLargeStartMag=0 #use 0 to 10000; default 2000; effect will begin with this value
ForceSmallGain=10000 #use 0 to 10000; default 10000; effect intensity
ForceSmallPeriod=30000 #use 0 to 200000; default 30000; effect frequency; wheel only
ForceSmallFadeTime=10 #use 0 to 100 default 10
ForceSmallFadeIn=0 #use 0 to 1; default 1
ForceSmallFadeOut=0 #use 0 to 1; default 1
ForceSmallStartMag=0 #use 0 to 10000; default 2000; effect will begin with this value
WheelInertiaGain=2500 #use 0 to 10000; default 2500; effect intensity; wheel only
WheelSpringGain=5000 #use 0 to 10000; default 5000; effect intensity; wheel only
SteeringWheel=0 #use 0 to 1; enable for all wheel effects
# Desculpe mais a configuração correta é:
[Options]
UseAutoPad=0 #use 0 to 1; automatically make other PAD to PAD1 after detecting movement
UseInitBeep=1 #use 0 to 1; default 1; beep on init

#Logitech Cordless Rumblepad 2 / Generic Rumble Controller
[PAD1]
Index=0 #controller index in game controllers list; 0 is first; -1 to ignore this pad
Left Analog X=1 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog Y=-2 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog X=6 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog Y=-3 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog X+ Button=0 #button id; 0 to disable
Left Analog X- Button=0 #button id; 0 to disable
Left Analog Y+ Button=0 #button id; 0 to disable
Left Analog Y- Button=0 #button id; 0 to disable
Right Analog X+ Button=0 #button id; 0 to disable
Right Analog X- Button=0 #button id; 0 to disable
Right Analog Y+ Button=0 #button id; 0 to disable
Right Analog Y- Button=0 #button id; 0 to disable
D-pad POV=1 #POV index; 0 to disable
D-pad Up=0 #button id; 0 to disable
D-pad Down=0 #button id; 0 to disable
D-pad Left=0 #button id; 0 to disable
D-pad Right=0 #button id; 0 to disable
A=3 #button id; 0 to disable
B=2 #button id; 0 to disable
X=4 #button id; 0 to disable
Y=1 #button id; 0 to disable
Left Shoulder=7 #button id; 0 to disable
Right Shoulder=8 #button id; 0 to disable
Back=9 #button id; 0 to disable
Start=10 #button id; 0 to disable
Left Thumb=11 #button id; 0 to disable
Right Thumb=12 #button id; 0 to disable
Left Trigger=5 #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
Right Trigger=6 #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
UseForceFeedback=1 #use 0 to 1; default 0
ForceLargeGain=10000 #use 0 to 10000; default 10000; effect intensity
ForceLargePeriod=120000 #use 0 to 200000; default 120000; effect frequency; wheel only
ForceLargeFadeTime=10 #use 0 to 100; default 10
ForceLargeFadeIn=0 #use 0 to 1; default 1
ForceLargeFadeOut=0 #use 0 to 1; default 1
ForceLargeStartMag=0 #use 0 to 10000; default 2000; effect will begin with this value
ForceSmallGain=10000 #use 0 to 10000; default 10000; effect intensity
ForceSmallPeriod=30000 #use 0 to 200000; default 30000; effect frequency; wheel only
ForceSmallFadeTime=10 #use 0 to 100 default 10
ForceSmallFadeIn=0 #use 0 to 1; default 1
ForceSmallFadeOut=0 #use 0 to 1; default 1
ForceSmallStartMag=0 #use 0 to 10000; default 2000; effect will begin with this value
WheelInertiaGain=2500 #use 0 to 10000; default 2500; effect intensity; wheel only
WheelSpringGain=5000 #use 0 to 10000; default 5000; effect intensity; wheel only
SteeringWheel=0 #use 0 to 1; enable for all wheel effects
# Jogar com Joystick
Muito bom mesmo, funciona que é uma blz, inclusive usei em outros jogos que o joystick não tava habilitado e deu certo, valeu pela dica.

sds
# Re: Jogar com Joystick
Compre um original que vc vai achar que ta no xbox
# Re: Jogar com Joystick
Se mata ou faça como falou o colega decima
# Problema
To com um problema parecido, mas é o analógico esquerdo na hora de jogar ele inverte, tipo: coloco para frente e o karinha vai para tras! Alguém sabe resolve essa?

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