Project Cars: As primeiras BMW estão no jogo

#Notícia Publicado por maximumgame, em .

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A Slightly Mad Studios divulgou esta semana uma nova atualização para seus membros; A build 296, que está disponível para todos os membros Junior ou +.

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Não só trazendo a habitual lista extensa de mudanças para o título, mas esta semana traz dois novos veículos emocionantes ao título graças à nova parceria com a BMW, que acabará por ter 10 modelos exclusivos da BMW no jogo. No entanto, a versão mais recente traz o BMW Z4 GT3 2012 e 1981 o BMW M1 Procar.

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A BMW Z4 GT3 é a arma da BMW para a disputa no FIA GT3. Pesando 1190 Kg, o Z4 GT3 é alimentado por um motor BMW 4,4 litros V8 fornecendo 515hp de potência que são transmitidos usando uma caixa de seis velocidades sequencial com paddle shifters.

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Usuários que tem um pouco mais de idade vão adorar o Procar icônico da BMW M1. Baseado no lendário carro de estrada M1, a versão Procar está equipado com uma suspensão de competição, a aerodinâmica de corrida e uma versão mais poderosa do M88 BMW de seis marchas que fornecem 470hp.

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Abaixo esta a lista de alterações da nova Build.

Build 296 (6/9/12, Junior+)

Added lock for non-available vehicles by status

Online sessions:

* Changed debug outpuf of certain state information to print textual name of the state instead of numeric value

* Lobby setup request message has new parameters that specify that the sender wishes to receive. (Until now the only option was everything.)

* Admin will auto-assign user setup for newly joined users that will be used before the new member will send their requests. This will ensure that an admin always has full valid setup

* Improved the protocol for distributing setup of a user that joins a session in the lobby. There were a few situations where the user's setup would not reach the admin and/or some members, these now work properly.

* User setup validated by admin will overwrite my local preferred setup, if it was changed during validation

* Race load syncing up to transition to data loading (work in progress)

* Renamed some events so that all event names follow the same naming convention

* If host migration happens at any point during load sequence, the new admin will request state update from all members and all members will send the update to the new admin

* Debug menu commands to join or create a session will not assert when not joined to a server, instead they will print an error.

Restructured damage manager to handle initialisation of damage brushes slightly later during boot sequence, so that memory trace module would be ready

Changed vehicle flow to use higher level discipline filter – uses 'vehicle shape' rather than 'vehicle class'

Added an 'All' option to the dicipline menu

Formula Rookie: Set steering wheel to be removed when option is selected

Connecticut Hill crowds – added initial sitting crowds

Capitalization added to Main Menu and Quick Solo pages, Show Ghost button hidden until supporting code is available

Caterham Classic: set to road class

Texturebrightness tweak bathurst

Monterey, static objects – fixed intersecting assets with new addons

Pagani Huayra: Adjusted for understeer. Increased front tyre stiffness, adjsuted roll stiffness. Increased decell torque on the engine for more lift offoversteer along with a decell diff change

Adding track.lod file to avoid most obvoius tree popups at Jin Ding

Fixed cockpit exposure for the BMW M1 and the two Paganis

Fixed seat adjustment limits for the two BMWs

Default livery colour for BMW changed to white

Add BMW M1 and BMW Z4 GT3 to vehicle list

BMW Z4 GT3: initial animation pack1

Bumped version of all vehicles for Friday's stat reset

Added national flags: 6 variations

Added Z4 GT3 and M1 AI engines (plus compression and distortion dsp)

various dsp and level tweaks

Tranny volume increased

When going into the Setup page from the Quick Solo page the parameter is now set to 1 instead of 0 (previous)

New Track Photos taken by the WMD community

Tweaksx to dsp curves, engine pitch and rev limit

Track logo added to Quick Solo page, track map now at correct size, added Ginetta to the manufacturer logos on the splash screen

Fix for one more spotlight bug

Formula Rookie: added suspension animation source max files

Adding exhuast res, distortion and latest load curves

Monterey. Tweaked textures.

Trackside truck aniso fixes as requested on the forum

Fixed 'go back' issues with vehicle select flow

Adding exhaust resonation sound

New BMW exports

New Bathurst export

New Belgian Forest export

New Bologna exports

New Eifelwald exports

New Jin Ding export

New Monterey export

Mario
Mario #maximumgame

Devo tanto que se eu chamar alguém de meu Bem, O Banco Toma.

, Juiz de Fora MG
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