Section 8 Patch v1.1 para Section 8Categoria:
307 MBPostado: Downloads:
Section 8 Patch v1.1LnLnLnLnAVISO: Para instalá-lo você terá que desinstalar a tradução desse game do gamevicio, depois é só reinstalá-lo novamente.LnLnLnLnSection 8(TM)LnLnPC Version 1.1LnLnLnLnMAJORLnLn+ Automatch: several improvements to improve responsiveness and likelihood of finding a good matchLnLn+ Ranked Stats: fixed some issues with stats getting lost, new records now show at match endLnLn+ Tank: Improved controlsLnLn+ Achievements: Fixed issues with not being awarded in certain situationsLnLn+ Projectiles: Improved behavior in high latency situations to be more reliableLnLn+ AI: bots will now help defend human squadmatesLnLn+ Multiplayer: several improvements related to high latency situationsLnLnLnLnVEHICLESLnLn+ Heavy Tank controls were adjusted to make driving more intuitive. The main turret will now turn with the vehicle.LnLn+ Modified vehicle FoV to show more of the vehicle's exterior.LnLn+ Changed tank second seat name to "Minigun."LnLn+ Tank corpses will no longer hover after they are destroyed.LnLn+ Fixed situations where the Heavy Armor would display a knife kill icon instead of the fist icon.LnLn+ Fixed a problem where players could exit a vehicle and end up inside of structures.LnLn+ Removed an exploit that allowed users to increase the movement speed of vehicles by moving side to side.LnLn+ Fixed a bug that would break the player's health display if they died while piloting a Heavy Armor.LnLnLnLnGEARLnLn+ Fixed bug where client and server would get out of sync about the equipped gearLnLn+ Fixed a bug where a player's weapon could disappear after interrupting the set aside animation.LnLn+ Fixed a bug where a player could lose the ability to switch weapons.LnLn+ Fixed a bug where equipment would fail to function in high latency scenarios.LnLn+ Fixed exploit which allowed using gear while sprinting.LnLn+ Adjusted Friendly Fire Penalties for Weapons.LnLn+ Shotgun in singleplayer gametypes will now have the same magazine size (7) as multiplayer gametypesLnLn+ Slightly decreased the piercing damage dealt by the Machinegun???s rounds, and, the Assault Rifle???s piercing rounds. This does not affect the Assault Rifle???s non-piercing rounds.LnLn+ Fixed a bug where the missile launcher's projectile would travel through certain game actors during low performance situations.LnLn+ Mortars will now split and detonate more consistently on a target in high latency situations???LnLn+ Improved mortar targetting in certain situations.LnLn+ Fixed the missile launcher's animation pop when zooming out immediately after firing.LnLn+ Microsensors and Det Packs will now remain deployed if a player switches to another loadout which contains the Microsensor or Det Packs.LnLn+ Shotgun and Machine Gun descriptions now indicate which feats they contribute to.LnLn+ Fixed a problem with the knife where the equip animation would play after every attack.LnLnLnLnBOTSLnLn+ Bots will automatically pursue targets that they have previously seen if they haven't seen them for a couple of secondsLnLn+ Bots in your squad will follow and defend human players more aggressively, especially in swarm bot modes.LnLn+ Added support for locking bots into squadsLnLn+ Bots will no longer auto-populate during conclusion mode at the end of a match.LnLn+ Fixed a bug where bots would continuously join and leave a 12 player game set to the balanced 25% bot mode.LnLn+ Improved bot intelligence.LnLnLnLnLnLnDCMsLnLn+ Carried actors will now be returned to their starting location when they enter an unreachable location.LnLn+ Fixed the problem that DCM UI shows as blank sometimes in laggy networking situations.LnLn+ Convoy will now always be oriented with the dropship that is delivering it.LnLn+ Fixed convoy DCM HUD showing "escort playerName" to players who joined server after DCM had started.LnLn+ Adjusted DCM spawning behavior in regards to AA turret locations.LnLn+ Reduced the amount of damage taken by DCM actors from AA turrets.LnLn+ Fixed a problem where if a player was in the Convoy when the time limit ran out, they would exit the vehicle without a weapon.LnLnLnLnGAMEPLAYLnLn+ Added a jump delay of .85 secondsLnLn+ Fixed a problem where score could still accumulate during conclusion mode at the end of a match.LnLn+ Fixed possible speed-hacking exploitLnLn+ Resources will no longer be immediately replenished when a user interacts with a supply depot.LnLnLnLnUILnLn+ Increased Default Sensitivity from 35% to 40%.LnLn+ Fixed a bug where players would occasionally auto-suicide when bringing up tac-net during campaignLnLn+ Fixed a problem where players could interact with usable objects through walls in certain situations.LnLn+ Replaced the scoreboard's graphical ping display with a numerical ping display.LnLn+ Made TacNet spawn tab default to the previous spawn method when opened using a gamepad.LnLn+ The loadout screen will now automatically close if the player moves too far away from the supply depot.LnLn+ Loadouts screen now has number keys on PC. Keys can be used to select corresponding loadouts.LnLn+ Restricted all gamepad inputs from being rebound in configure bindings screen.LnLn+ Updated Right side of Loadouts screen to avoid Passive icon overlapping.LnLn+ Fixed a problem where the brightness of the in-game cinematics affected the brightness of the Games for Windows - LIVE interface.LnLn+ Updated bindings settings to allow binding a key to weapon swap.LnLn+ Updated bindings settings to allow binding a key to cycle through zoom levels.LnLn+ Lock On no longer targets structuresLnLn+ Lock-On now aborts when line of sight is lostLnLn+ Dropping: improved accuracy of the braking thresholdLnLnLnLnPURCHASINGLnLn+ Fixed mouse wheel closing purchasing rather than cycling through purchasables if scrolling mouse wheel immediately when it opens.LnLn+ Fixed a problem where the purchasing menu would flash red when closing it.LnLn+ Purchasing limits have been updated to allow players to destroy their own previously purchased items when the team has reached its limit.LnLn+ Changed purchasing beacon to always be oriented vertically.LnLnLnLnCAMERALnLn+ Fixed a bug where the user's camera would get stuck in Warmup Matinee Mode.LnLn+ Added a new death camera view for when you are killed by a falling object.LnLn+ Fixed a bug related to death cam that was caused by a player dying in overdrive.LnLn+ Fixed bad third person camera if entering conclusion mode while dropping. Also fixed similar behavior if entering conclusion mode while on tacnet screen.LnLnLnLnMATCHMAKINGLnLn+ Automatch: several improvements to reduce time to get into a game, and to fix situations where automatch would fail despite servers being available.LnLn+ Updated browser/automatch to retrieve a list of servers prioritized by not-empty vs. emptyLnLn+ Fixed a crash which occurred when a user searched for a game while not signed in to Games for Windows - LIVELnLn+ Autobalance option is now grayed out on the server setup screen for game modes that can't use autobalance.LnLnLnLnSERVER BROWSERLnLn+ Fixed bug that was capping the number of favorite servers to 9 instead of 10.LnLn+ Updated browser to sort by ping in ascending order (not descending) after first click on the ping column headerLnLn+ Fixed issue with missing error message when entering a player limit that is too large on Browser search filters.LnLn+ Fixed a problem where the server browser would return fewer than 50 search results when more were available.LnLn+ Server search results are now prioritized by player count.LnLnLnLnRANKED STATSLnLn+ Fixed a stats problem where time played was being doubled.LnLn+ Records are now shown in Conclusion Mode.LnLnLnLnSERVERLnLn+ Disconnection messaging will now include a reason for the disconnect.LnLn+ Corrected some problems related to adjusting the number of bots after changing the bot mode.LnLn+ Added the "RemovePassword" command for PC server administrators.LnLn+ Added a map cycle validation check during server launch to prevent servers from being launched with an invalid map cycle.LnLnLnLnMISCLnLn+ Fixed a bug where certain achievements would occassionally not unlock when the player reached the target value.LnLn+ Fixed a problem where users would fail to connect to Section 8 Online when signing in to Games for Windows - LIVE before the main menu.LnLnLnLnLOCALIZATIONLnLn+ Fixed a bug where text overlapped in Italian for "Reset Loadout."LnLn+ Moved Italian text "For Expert Users" so it is next to the "custom" install option.LnLn+ Changed French host "HOTE" to "H??RBERGE."LnLn+ Fixed translation of French "Kicked for idling" message.LnLn+ Updated the "With all due Haste" achievement descriptions in French and Italian.