Patch 1.2 para The WitcherCategoria:
113.16 MBPostado: Downloads:
3Por: Rodrigo Petraca
Gameplay and text bugs fixed: LnLnLnLnFixes for Alina not being at her home when she should (Act 4). LnLnWife's Tears Potion fixes. LnLnFixes for usable doors on the swamps (Act 5). LnLnFixes for Alchemist in manufacture giving quest items to Geralt (Act 3). LnLnFixes for some items to be found in Fields (Act 4). LnLnFixes for a disappearing enemy in quest Haunted House (Act2). LnLnFixed problems with Alvin's spawn (Act 1). LnLnFew minor text fixes for all languages. LnLnCode bugs fixed: LnLnLnLnLoading times are much faster! LnLnSaving is much faster! LnLnAnother portion of stability improvements. LnLnFix for rare "red rectangle" effect on loading bar. LnLnQuest tracking fixes. LnLnSome cursor fixes connected with finishers in tight places. LnLnQuest now won't update when Geralt is dead causing multiple problems. LnLnAutosave mechanism fixes (numeration). LnLnSavegame files fixes ??? some irrelevant information was sometimes generated inside. LnLnThe game won't make an autosave if Geralt has an effect preventing him from talking (like knockdown, stun, push) * the result would be no talking at all for the rest of the game. LnLnNow you can't attack neutral NPCs if you input the second (etc.) sword sequence in them, while first attacking a hostile. LnLnDandelion's music won't be 'echoed' while changing location twice. LnLnThe game can handle broken savegames now ??? it returns to main menu. LnLnMotion blur effect won't stay active despite Blizzard potion wearing off ??? drinking, then changing location, then cutscene. LnLnFinal fixes for weapons disappearing from enemies??? hands. LnLnGrass and small stones being multiplied ??? fixed. LnLnFixes for receiving damage from Striga while being far away. LnLnArt bugs fixed: LnLnLnLnFew level decoration fixes. LnLnFixes for barghest attack animation.